PREMISE at the end of the street you have followed a path that leads to secret building. eye-searing light is the last memory that you can recollect, and now you have awoken in a cold, dark place with a merciless pain thrumming in your head. the ache drowns all other senses and embeds itself like broken glass into the base of your skull. you struggle to open your eyes, your vision swimming. an implacable sense of vertigo - could this be a concussion? after a tense few moments, the throb of pain slowly ebbs into a distant ring. your vision sharpens and acclimates to the darkness, the blurred shapes and outlines resolving themselves into a recognizable surrounding. you realize that you are sitting inside a working, moving elevator. a thin film of condensation shines slickly across the lift's walls, and impulsively, you drag your fingers across the pinpricks of water that speckle the closed doors in front of you. pulling your hand back, a gentle luminescence now stains your fingertips. the plush carpet under your feet is immaculate, the steel walls free of grease and fingerprints. a lit panel above your head slowly counts upwards, but the pull at the bottom of your stomach leads you to believe that you are actually going down. something in your breathing hitches. your eyes widen in worry. or anger. understanding. humor. perhaps this is not the first time you have awoken in this exact elevator, feeling this exact way. the elevator comes to a gentle stop. with a high-pitch ping, the doors slowly slide open. you are just in time to join the game. |
Jul. 10th, 2017
HOW IT WORKS
Jul. 10th, 2017 04:13 pm

HOW IT WORKS The Basics Cry Wolf (or Mafia, or Werewolves) is a party game of slow elimination. At the start of the game, each player is secretly assigned a role affiliated with one of two teams: the wolves or the sheep. Sheep are innocent beings, but are the powerful (and tasty) majority for most of the game. The wolves (hidden in sheep's clothing, naturally) will work to slowly eliminate the sheep and turn them against each other. The game has two alternating phases. During the day, the sheep and disguised wolves debate the identities of the wolves and vote to eliminate (or "slaughter," either literally or metaphorically) a suspected wolf. At night night, the wolves privately vote to slaughter a sheep. Play continues until all of the wolves have been eliminated or until the wolves outnumber the sheep. Participants Characters from established series and original characters are both free to sign up and play. Characters with previous CR are allowed to continue those relationships in games (with the blessing of all parties). Warnings Some games will be simple and carry all the consequences of any real-world party game. Some games will be especially gruesome, with literal slaughter and other unsavory actions being performed ICly. Every sign-up sheet will mention the warnings for the game.
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PLAYER RULES
Jul. 10th, 2017 04:13 pmPLAYER RULES Participation and voting are essential parts of the game. If you have missed two consecutive voting periods or have not commented for the entirety of an IC day, you may find yourself slaughtered and made into shepherd's pie, ie booted from the game. If there are extenuating circumstances, please let your shepherd know. Secrecy is the backbone of the game. Don't OOCly tell someone your role! You risk ruining the fun and mystery for the other players. Drama doesn't have a place here. If you have an issue with another player, please take your discussion to a private venue and resolve it. I'm too old for this bullshit. |